Saturday, March 31, 2012

Pet Rabbit Treatment Tutorial

Well, in this document we are going to lay out a pretty basic rabbit care manual, outlining what you will want to know to elevate a happy, healthy and lengthy residing pet bunny.

The initially point any rabbit owner ought to take into consideration is what type of rabbit is proper for them. In purchase to do this you need to assess your way of living:

- do you have young people?
- do you have a substantial ample household?
- do you have satisfactory time?
- do you have satisfactory cash?

These are vital factors to think about for the reason that if you have young people it will be a superior concept to get a much larger breed of rabbit or a huge dimension rabbit. This is because much larger rabbits have a much more sturdy, muscular physique and so are a lot less likely to be injured by young people. In addition to this much larger rabbits commonly have a significantly less nervous nature and are consequently unlikely to react badly to excitable young children i.e. kick or bite.

Retaining a rabbit demand a lot of time and a significant ample house to provide him with satisfactory room. Usually you will need at minimum an hour or two every day to feed, groom, workout and socialise with your pet bunny.

Income is also necessary mainly because you will need to provide your pet with every little thing he desires. Some factors your bunny will need are:

- a household... a cage or a pen or a huge hutch
- h2o bottles
- food bowls
- litter box
- hay rack
- nest box
- toys
- grooming devices these as brushes, flea combs, and many others
- foods! Rabbits require pellet foods or all-natural greens or a mixture of each. Grass hay is also very significant.

In addition to the above criteria you will need to have a fantastic understanding of rabbit care topics such as:

- housing your pet rabbit
- how to groom your bunny
- what to feed your pet and how considerably to feed him
- how to exercise him and hold him suit
- how to spot wellness problems
- how to litter box train him and train him to do other points
- how to avoid misbehaviour
- how to interpret his body language and seems
- how to play and socialise with him

So you can see why it is so critical to have a great rabbit care guide and that there are quite a few issues you need to have to know to be a terrific rabbit carer.

Whether or not you have a short while ago acquired a pet rabbit or maybe are setting up to get one, there are a number of prerequisites that are important for your pet's nicely-being. Of training course there will be meals, bedding, drinking water bottles and feeding bowls. Grooming essentials like brushes will assist hold your rabbit's fur in suggestion prime condition and infestation free. Contemplate toys for your pet to play with and also goods that will make it possible for your pet to chew and keep their teeth in great shape are a wonderful plan.

The greatest solitary cost while is likely to be your pet rabbit's residence, its hutch. Some may possibly take into account constructing a single on their own but unless of course you possess the demanded carpentry skill it would not be a good thought.


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Friday, March 30, 2012

Rabbit Treatment

Very well, in this article we are going to lay out a very fundamental rabbit treatment information, outlining what you will need to know to raise a pleased, balanced and extended dwelling pet bunny.

The initial matter any rabbit operator really should contemplate is what kind of rabbit is suitable for them. In buy to do this you have to evaluate your way of living:

- do you have little ones?
- do you have a huge plenty of house?
- do you have enough time?
- do you have adequate dollars?

These are vital important things to assume about simply because if you have young children it will be a great idea to get a much larger breed of rabbit or a massive size rabbit. This is for the reason that more substantial rabbits have a more sturdy, muscular physique and so are less possible to be hurt by little ones. In addition to this bigger rabbits frequently have a less anxious nature and are hence unlikely to react badly to excitable young children i.e. kick or bite.

Trying to keep a rabbit demand plenty of time and a substantial ample household to provide him with sufficient area. Frequently you will want at least an hour or two every day to feed, groom, exercising and socialise with your pet bunny.

Dollars is also demanded since you will want to present your pet with anything he requires. Some issues your bunny will need to have are:

- a dwelling... a cage or a pen or a big hutch
- h2o bottles
- meals bowls
- litter box
- hay rack
- nest box
- toys
- grooming devices like as brushes, flea combs, etc
- food! Rabbits need pellet foods or purely natural greens or a mix of both equally. Grass hay is also quite vital.

In addition to the previously mentioned considerations you will need to have a great understanding of rabbit care matters this sort of as:

- housing your pet rabbit
- how to groom your bunny
- what to feed your pet and how significantly to feed him
- how to work out him and keep him suit
- how to spot well-being problems
- how to litter box practice him and educate him to do other important things
- how to stop misbehaviour
- how to interpret his system language and seems
- how to play and socialise with him

So you can see why it is so critical to have a very good rabbit care guideline and that there are many important things you have to have to know to be a excellent rabbit carer.

Rabbit treatment is relatively inexpensive to preserve when in contrast with more substantial animals this kind of as canines or horses. They make amazing pets and can be simply cared for by grown ups and older small children, even younger little ones can understand from trying to keep a pet rabbit provided an grownup is there supervising them.

Rabbits have a prolonged daily life span, so make certain your ready to treatment for your pet by the prolonged term. There special creatures who type tight bonds with their households. They necessitate vet care and are not by all indicates minimal maintenance.

For good rabbit care you need to understand the subsequent factors:

Feeding your pet rabbit - Even the best superior rabbit pellets are not ample on its personal as a diet regime, they will need a lot of refreshing grass, hay is quite critical in their diet plan as are fres greens and veggies.


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Thursday, March 29, 2012

Fishing Hard Baits Can Make Your Fishing Trip More Successful

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Fishing hard baits, which resemble local bait fish, can be easily done because you can get a variety of them that are capable of diving, floating or suspending at various levels, where the fish might be feeding. Many of the artificial lure manufacturers have developed innovative designs, colors and features to make hard baits more effective than ever before because they are so life-like, in appearance and movement. Not only does this mean there is no need to find a local bait shop, but it also means you can carry a variety of these artificial lures with you and accumulate them over a period of time.

Fishing hard baits takes a variety of techniques because they can be trolled, casted and retrieved slowly, "jerked," "cranked" or rigged in tandem with live baits, for finicky fish. While there are soft baits that resemble worms, lizards or snakes and crawdads or squid, most hard baits will resemble baitfish that are native to many waters, such as minnows, shad and perch. There are some artificial lures that will include rattles, lips for deeper-diving or popping surface noises and you can find jointed hard baits for more movement and life-like action.

While some fishermen might not start out fishing hard baits because they don't think the fish will be fooled by them, you just have to take a look at some of the paint jobs on today's most popular artificial lures, especially those that are used for bass fishing. If you tie one of these on your spin casting or bait casting reel, you are likely to catch some fish, if you choose those that will reach the area they are suspended in and find those that resemble some of the local food sources for the fish you are after.

There are a variety of body shapes and sizes to choose from and you will find them referred to by a variety of names. Whether you are fishing with a hard-bodied crankbait, plug, wobbler, jerkbait, stickbait, floater, suspending or jointed-minnow, you will be most successful if you start out with the most realistic colors and sizes, when imitating local baitfish. The vivid colors are helpful during times when fresh water clarity isn't the best or for deeper diving lures, but you will find many saltwater lures in much brighter colors. The type of fishing can dictate the most effective selection, but one thing is certain-fishing hard baits can make your next fishing trip more successful.

The ULTIMATE Bait Guide

After location bait and it's correct presentation is the most important factor governing success or failure. No matter how expensive your tackle is, if the fish won't bite you go home empty. Freshwater fish can go several months without eating, most marine fish can not, indeed many marine fish will die if not fed several times a day( a big problem for aquarists rather than anglers). Fish will eat a wide range of prey as cutting open the stomach will show but these are not always the best baits to use. Remember your bait is not the only piece of food in the water, the secret of angling is to make the fish ignore everything else and take your bait instead.

Fish are not stupid, they want as much food as possible for as little effort as possible. This is known as optimal foraging theory, and although a contraversial subject amongst ethologists it's well worth remembering. Imagine a bass spotting a sandeel some distance away, first he calculates the energy he'll use to catch it then balances it against the energy gained by eating it, only if the pay off is greater than the effort will he bother. No fish is going to swim very far off course to pick up a puny little worm on your hook, imagine driving to the out of town supermarket just for one can of beans. This is the first rule DO NOT SKIMP WITH BAIT. Be generous, make it worth the fishes while to stop chasing that shoal and pick up your static large portion.

A fish can be said to show a preference for a food if it seeks out that item despite other food items being more available. This is the second rule STICK WITH THE WELL KNOWN BAITS (Yes we've all heard stories of some guy sticking a cream bun on a hook for a laugh and landing 30 lb cod). If one bait does not work try another as different species prefer different food and the colour of the water can play a big part. If you have an idea for a new bait try it out when the fishings good, if everybody else is catching bag fulls and your frozen fishfingers are too then your on to something.

Rule number three is MATCH THE SIZE OF YOUR BAIT TO THE SIZE OF THE FISH YOU EXPECT TO CATCH. Cod have large mouths and appetites to match, flatties have little mouths and cannot fit a size 6/0 hook laden with a mussel and lug cocktail in their gobs. Match the size of the hook with the size of the bait, a small hook buried deep inside a bait is well protected and the fish will not be impaled. If you are fishing for the smaller species it is better to use a 2-4 hook paternoster and spread the bait out rather than lump it on one hook. A pennel rig is two hooks in the same bait and increases the chance of contact when large baits are used.

The final rule is PRESENT IT PROPERLY . A lugworm suspended 3 ft above the seabed will set alarm bells ringing that somethings not quite right.

Worm Baits

Worm baits fall into two groups Ragworms and lugworms. All are treat in much the same way, stick the hook in the tail end and thread up the line till you reach the desired size. A pennel rig should be used when fishing multiple worms.

RAGWORMS

Lots of species available all make good bait. The big one is the king rag Nereis virens reaching 40 cm in length. Paddle, rock and cat worms are similar in appearance and should not be ignored. Many species have jaws (nippers), these can give a very mild nip. Can be dug up or found under rocks. Cultured ragworm is readily available all year round from most bait suppliers. Do not freeze ragworms.

LUGWORMS

Two species are used as bait The common lugworm Arenicola marina which lives in sheltered sandy beaches in a U shaped burrow with a cast and hole at each end. And Black lug Arenicola defodiens (also called runnydown) is much larger and does not form a hole next to the cast. There can be a lot of local names for lugworms runnydown, yellowtails, blowlug etc. To dig up the common lugworm dig a trench and work along it filling it in as you go. This produces the greatest number of worms for the least effort and prevents the beach looking like the surface of the moon. Much is said baout the environmental impact of bait digging by anti-angling idiots. However it must be remembered that a single rough sea can strip an entire beach of lugworms and all its sub-sand organisms which I think puts my dozen worms in perspective. Do not dig around boat moorings for obvious reasons. A while back someone got into bother for bait digging in Duridge Bay (around the time vast quantities of san d were being removed for commercial purposes). Black lug have to be dug out individually, always handle with wet hands to prevent them busting.

Black lug can be frozen easily.

Pop them and squeeze the guts out.

Lie them straight on a couple of layers of newspaper.

Cover with a generous layer of salt for about 3 hours

Shake off the salt and repeat steps 2 and 3.

Shake off the salt and lie the worms one inch apart on a length of newspaper

Roll up the paper and freeze.

Frozen black lug is ok when you fancy a nights fishing and you've missed the bait shop but it can't beat fresh bait.

Mussels and Razorfish

Mussels can be bought alive from fishmongers or frozen from bait shops and pet shops. Most housewives know to reject mussels that don't clamp shut when tapped but anglers need not worry about this as mussels which are "off" often make the best bait. Live mussels can be parted from there shells by severing the anterior and posterior adductor muscles and scooping out, or leaving to die in a bucket (helps bring out the flavour). Mussels are not on the menu normally as they are protected by a hard shell, those which are eaten have normally died and have been washed out. Tie mussels on to the hook with thread, taking care not to pull to tight. I like to freeze them on the hook and keep them wrapped separately until needed, this allows them to be cast further, they will defrost quickly once they hit the water. Adding pilchard oil to the mussel before freezing increases its effectiveness. Although the edible mussel Mytilus edulis is the one normally used as bait the horse mussels Modiolus modiolus can also be used. Other native species are too small to bother with. Mussels bought frozen pet shops are very small and make good lugworm and mussel cocktails. Mussel beds are also good places to fish.

Razorfish Ensis siliqua, also called pod razor and spouter fish are rarely for sale so have to be gather by hand. Walk along the low tide mark without shoes on very softly and look for keyhole shaped holes in the sand. Pour salt down the hole and grab tightly when it pops out. The smaller Sword razor is also suitable. Treat as mussels for bait.

Many species of bivalves can be found buried in the sand e.g. gapers, scallops, tellins, cockles, oysters, etc and are worth trying for bait where they are abundant.

Do not bother with limpets

Fish as bait
Big fish eat little fish, but which ones are best for bait. Whilst many fish will eat anything that fits in their mouths not all are suitable for bait. When there is a lot of undersize fish about nicking the bait the use of small baitfish can help target out the bigger specimens

HERRING AND MACKEREL

Grouped here together because they are treat in much the same way. Use whole fish for shark and conger, Conger are a rare catch in north east england, although the rocks off Craster and Dunstanburgh have been know to produce. Removing the backbone so the two flanks are separate and can flap freely is a good way to present this bait. Shark fishing is unheard of from the beaches around here. More commonly these fish are cut into bite size strips before use. They give off a lot of scent and are unbeatable for coalies in the summer. Thin strips fished with a float will produce bags full of mackerel from almost any pier in the summer. When the shoals are in it is worth taken a few for dinner and bait but don't go crazy, dozens of dead fish next to you impresses no one and you risk a earful from more conservation minded anglers. Mackerel are also caught using feathers or any small shiny lure on light tackle. Although mackerel and herring can be bought frozen from bait shops they often turn to a mush when defrosted. Fish mongers are a better source but buy ready filleted as you will get more for your money and make sure they have not been smoked.

PILCHARDS, SARDINES

No not the tinned ones, I've tried them they don't work. These can be bought frozen in many supermarkets and fish mongers. Like mackerel and herring they are an oily fish giving off plently of scent. Being smaller they can be used whole when a mackeral would be too large or cut into strips. Warning, it is a good idea to keep the bag marked "pilchards" with you when fishing in case someone accuses you of killing undersized fish for bait.

SANDEELS AND LANCE FISH

Sandeels can be used live by hooking threw the upper lip or threw the base of the eye socket using a fine wire hook. There is a space here so little damage is done. Dead sandeels are hooked by sliding them mouth first on to the hook and turning so the hook comes out the anal area. The quality of frozen sandeels varies from bait shop to bait shop with those which turn mushy best avoided in future. Sandeels are best fished with a light rig with a long snood that moves around giving the impression that the sandeel is struggling in the surf. It is common to find cod and whiting stuffed full of sandeels. Live Sandeels cast poorly, ripping lose if any real power is applied. Live sandeels are caught in seine nets or found buried in the sand along the low watermark. Keep cold and well aerated in a non metal container.

Lance fish are bought frozen from pet shops. Make sure you get the larger size (about 2 inches) and make a good alternative to sandeels when a smaller bait is needed. Unlike sandeels they may be fed to pet fish at home. If the fishing tackle shop is closed or out of bait pet shops can be a good alternative

WHITEBAIT

Bags of these little silver fish can be bought cheaply from fishmongers. Defrost enough for your trip because they dont refreeze well.

OTHER SMALL FISH

Rock pools are full of small fish which at first though could be used as bait. However unless you know what is what it is best to leave them alone. Some may be rare or endangered species, others will may have defensive mechanisms to deter predators and all will have cryptic colouration for camouflage. Undersized fish should be returned alive to the water and not rehooked as live bait unless there is a very good chance it will be taken. Estuaries in late summer are often jammed packed with very small flounder (often making fishing impossible) and although we've all found them inside cod and whiting should be left alone. Many aquarists buy or breed goldfish and livebearers (guppies, mollies etc) to feed to pet fish but these are too expensive for fishing.

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Squid

Squid is readily available from fishmongers, supermarkets and of course your local bait shop. It can be used whole or cut in to strips for the smaller species. Strips can seem a tad thin so cutting twice the length and folding in half is a good idea. Squid is a tough bait which lasts a long time in the water and withstands hard casting making it suitable for tipping off other baits, lug and squid cocktails being an all time cod classic. It is a decent winter bait particularly for whiting but in my opinion nothing special. I have never caught a fish on squid in the summer months, even when anglers around me have been pulling them out like no tomorrow on other baits. Squid is not a food source readily available to fish in the UK so they are probably a little reluctant to try it although crabs seem to be more attracted to squid than any other bait. As a note of interest I have tried feeding both marine and freshwater fish in my aquariums with squid from the petshop and have f ound that while the marine fish largely ignore it freshwater fish go crazy for it. Should I ever take up course fishing I will certainly be giving squid a try. Those little plastic squids (muppets) are popular with local boat anglers but are not suitable for shore fishing.

Peeler Crab

The outer shell (carapace) of the common shore crab Carcinus maenas needs to be cast if the crab is to grow. During this stage the crab becomes known to anglers as peeler crab and to cod as dinner. I have been told that fish in aquariums seem to know when the carpace is due to come off and hang around the rock impatiently, it is rumoured the crab always leaves it's shelter after casting and seeks new shelter.

Look for crabs in areas with lots of rock and weed, children seem to have an uncanny knack of knowing which rocks to look under. Look for medium sized crabs, large ones moult less frequently and small specimens should be left till another day. Crabs that are ready to peel will have a hairline crack near the tail end, be dull in colour with a soapy feel. A discarded shell nearby often indicates a freshly peeled crab is nearby. Those not quite ready can be hurried along by storing in seaweed (change regularly) in a cool spot. Never keep soft crabs in the same container as peelers. Leave females with eggs alone. If you intend to lay a bit pipe to catch crabs put it in an difficult to reach place out of site to prevent your crabs from been stolen.

To use remove the legs (use to make cocktails), bung on a hook and tie with thread (elasticated bait thread is best but ordinary will do). Large specimens can be cut into smaller pieces. To freeze crab remove the lungs first, I like to freeze them on the hook and pack individually, store in a thermos flask when fishing.

Artificial bait

Artifical bait is a waste of money. Ignore claims that fish can't tell the difference or they taste just like the real thing (mmm I can't believe it's not lugworm, yeah right). The only artificial bait worth it place in my tackle box are lures, I obtain all my Lures on eBay. Spinning is best done when you know fish are about and where deep water is close in e.g. steep beaches, rocks, piers etc. I like to spin when I prematurely run out of bait. Children who do not yet developed the virtue of patience and winge to check the bait every three seconds can be kept quiet by spinning.

It has been said a million times that most lure are designed to catch anglers not fish. One summer I walked along Whitby pier which was packed with people fishing for mackerel. The mackerel shoals could easily be seen yet only a few anglers were landing them. Many lures on sale are designed for the American market. Americans are blessed with shores full of huge predatory fish, we are not. These lures may mimick the baitfish living in the USA quite well but can be of little use in the UK. Also remember that the bass swimming around the UK coastline are a different species from those found in the American lakes. When visiting websites selling lures, claims such as "Best lure in the world" should be taken with a pinch of salt as these claims are impossible to prove. Remember the description was probably written by a marketing executive who has never held a rod in his life. Instead use your own instinct and past experience before parting with your cash.

Be sensible with size. The lure should look like potential prey. I have caught very small fish on lures that were bigger than they were and believe this may be due to the lure triggering an attack response rather than feeding one.

Use tackle capable of casting a light weight. a drilled bullet or a barrel lead 2ft up the line can be used to gain extra weight.

When fishing from a high platform point the rod tip downwards to give more natural movement to the lure.

A sink and draw method works best. Cast out let it sink reel in and stop, let it sink and reel in....

Red rubber sandeels are best during the day, Black at night with a full moon.

The best colour for other types varies according to weather conditions and visability, if one colour isn't working switch to another.Keep an eye on other anglers spinning to see which colours are producing on the day.

Always incorporate a swivel to prevent line twist.

Expect to lose lures. Yes I know they are expensive but so is bait.

In bright conditions fish head to weedbeds. Work the lure around weedbeds not through them.

Seagulls picking off small fish often indicates the fish have been driven to the surface by larger fish.

Reel in the correct speed. Too fast the fish will not attempt to chase, too slow the lure may not move the way it was designed to.

Lines of debris on the surface are good places to try, particularly for mackerel.

On the tidal run spin so the lure moves in the direction of the current.

Dead sandeels move unnaturally through the water when spun.

Do not stop working the lure until it is out of the water.

When Fishing over rough ground a float can be used to prevent loss.

Painting your lead sinker to look like a small fish can attract fish to your bait.

Spinning is more energetic than bait fishing and your muscles will quickly become fatiqued reducing your casting distance. Don't take too much tackle with you, rest every ten casts or so for a few minutes or alternate between bait and spinning duty with a friend. Drinking a glucose based sports drink can help. Powerlifters often take creatine monohydrate as an energy source for explosive movements. I have tried this and found no difference to distance cast or time for fatique to set in.

authors website
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What Bait Should You Use For Fish?

If you talk to the locals where you are fishing they will all recommend different bait. What is known though is that certain fish like certain bait, and you need to find out what this is. Some will bite on both prawns and squid, whilst others won't touch squid and much prefer crabs and other seafood. Learning to use the right bait can take a bit of time, but its trial and error anyway. You never know what fish is going to be under you anyway, so experiment with a range of bait. When I go fishing, I take a few different types so that I am able to change bait if I am not getting any bites.

If you are using more than just one hook, you can put two types of bait onto the rig to double your chance of success. Over a little bit of time, you will soon learn what likes to eat what and you can buy more specific bait for where you are going. When you are fishing for larger fish, using small mullies, big lumps of squid or even live bait will usually get you the best results, but it's the locals with years of experience that you should learn from.

When you bait up, you want to try and cover the hook as best as possible. If the fish see the hook often they will be deterred from having a go at it, and then you lose a potential fish. At the same time, don't put a massive amount of bait on a small hook as the fish will bite it off in chunks and not go anywhere near the hook! Bait works well, regardless of whether it is alive or dead. If you aren't having any success with bait then lures are a great option as well. These are cheaper and sometimes you won't need bait anyway, especially when the fish are in frenzy.

Buy the Award Winning 'Esca Lures' online at http://www.innovativefishingtackle.co.uk/


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Tuesday, March 27, 2012

Team Fortress 2

Gameplay

Team Fortress 2 in play: a group of RED players attack a BLU base on the map "Well"

Like its predecessors, Team Fortress 2 is focused around two opposing teams competing for an objective. These teams, Reliable Excavation & Demolition (RED) and Builders League United (BLU), are meant to represent two holding corporations that between them secretly control every government on the planet. Players can choose to play as one of nine classes in these teams, each with his own unique strengths and weaknesses. Although the abilities of a number of classes have changed from earlier Team Fortress incarnations, the basic elements of each class have remained. The game was released with six official maps, although 13 extra maps and eight arena maps have been included in subsequent updates. In addition, a number of community assembled maps have been released. When players join a level for the first time, an introductory video shows how to complete its objectives. During matches, an eternally dissatisfied woman voiced by Ellen McLain announces various game ev ents over loudspeakers. The player limit is 16 on the Xbox 360 and PlayStation 3. On the PC, a vanilla server can hold 24 players, but in 2008 Valve updated Team Fortress 2 to include a server variable that allows up to 32 players. Third party modifications have made it possible to host up to 34 players on one server.

Team Fortress 2 is the first of Valve's multiplayer games to provide detailed statistics for individual players. They include the time spent playing as each class, most points obtained and the most captures or objectives achieved in a single round. Persistent statistics tell the player how they are improving in relation to these statistics, such as if a player comes close to their record for the damage inflicted in a round. Team Fortress 2 also features numerous "achievements" for carrying out certain tasks, such as scoring a certain number of kills or completing a round within a certain time. New sets of class-specific achievements have been added in updates, which add new abilities and weapons to each class once unlocked by the player. This unlockable system has since been expanded into a random-chance system, where the player can obtain the items by playing the game. Achievements unlocked and statistics from previously played games are displayed on the player's Steam Community or Xbox Live profile page.

Game modes

The objective of the game is defined by the game mode in use.

In capture the flag maps, the objective for both teams is to obtain a briefcase of intelligence from the enemy team's base and return it to their own base while preventing the opposing team from doing the same.

Control point modes are more varied in their objectives, but share the common aim of capturing a particular point on the map. In some levels, the objective for both teams is to secure all the points on the map. On other levels (attack/defend), one team already holds all the points and must defend them from the other for a set amount of time. A more complex variation (territorial control), introduced with the map "Hydro", is based on territory: each team must capture the other team's single active control point to secure that section of the map. Once all sections have been captured by one team, they are then able to attack the other team's base directly. In an update on August 13, 2009, Valve included a fourth control point variation: King of the Hill. In this mode, both RED and BLU have to capture the center point and defend it for a set amount of time before the opposing team does. When a team gains control of the point, their timer starts to count down. If the o ther team captures the point, the former team's count down is stopped, and the latter team's starts.

In payload maps, one team has to work to escort a rail cart carrying a bomb along a track through a series of checkpoints, eventually detonating the bomb in the other team's base. The other team has to defend their positions and prevent the cart from reaching the end within a set amount of time. In the payload race variation, both RED and BLU attempt to escort a payload along symmetric (either parallel or opposing) tracks. The payload mode was introduced in April 2008 with the map "Gold Rush"; payload race was released in May 2009 with the map ipeline.

Arena is a team deathmatch mode. Arena maps focus on smaller environments and no respawning after the death of a player's character. A team wins in arena by eliminating all of the other side's members in the arena or capturing the map's central control point. Arena was introduced in the August 2008 update.

Classes

There are nine unique player classes in Team Fortress 2, categorized into offense, defense, and support roles. Each class has at least three weapons: a unique primary weapon, a secondary weapon such as a shotgun or pistol, and a distinct melee weapon in keeping with the character, such as a liquor bottle for the Demoman, a kukri for the Sniper, and a fire axe for the Pyro.

The three offensive classes are the Scout, the Soldier, and the Pyro. The Scout (voiced by Nathan Vetterlein) is portrayed as a fast-talking baseball fan from Boston, Massachusetts, and is a fast, agile character armed with a scattergun and capable of performing double jumps; however, the Scout cannot sustain much damage. The Soldier (voiced by Rick May) is more durable, but is consequently slower in his speed. A stereotypical American military man, the Soldier is armed with a rocket launcher which can be used to rocket jump to higher positions. The final offensive class is the Pyro (voiced by Dennis Bateman). Clad in a fire-retardant suit and a voice-muffling gas mask, the Pyro carries a flamethrower that can set other players on fire, as well as being able to produce a blast of compressed air that knocks nearby enemies and projectiles away.

The Demoman, the Heavy, and the Engineer make up the defensive classes. The Demoman (voiced by Gary Schwartz) is a black, one-eyed Scotsman who drinks heavily. Armed with a grenade launcher and a sticky bomb launcher, the Demoman can use his equipment to provide indirect fire onto enemy positions. The Heavy (also voiced by Schwartz) is a stereotypical Russian character, with a huge figure and heavy accent, obsessed with his guns to the point of naming them. The Heavy can sustain more damage than any other class and puts out immense amounts of firepower, but is slowed down by both his own size and that of his minigun. The Engineer (voiced by Grant Goodeve) is the last defensive class, portrayed as a relaxed and intellectual "good ol' boy" from Texas. The Engineer is capable of building a number of structures to support his team: a sentry gun to defend key points, a health and ammunition dispenser and a teleporter system.

From left to right: Pyro, Engineer, Spy, Heavy, Sniper, Scout, Soldier, Demoman, Medic

The final category, support, consists of the Medic, the Sniper, and the Spy. The Medic (voiced by Robin Atkin Downes) is a German doctor from Stuttgart with little regard for the Hippocratic Oath, responsible for keeping his teammates alive. The Medic is accordingly armed with a "medigun" to heal teammates, and can make teammates temporarily invulnerable or enhance their firepower after the medigun has been used for a brief time. The Sniper (voiced by John Patrick Lowrie) is a cheerful Australian character who rationalises his line of work, equipped with a laser sighted sniper rifle to attack enemies from afar and a submachine gun for close combat. The last support class is the deadpan Spy (voiced by Dennis Bateman): in addition to a revolver, he is equipped with covert tools, such as a temporary cloaking device, an electronic sapper to sabotage Engineers' structures, and a device hidden in his cigarette case that gives him the ability to disguise as other players . The Spy can also use his butterfly knife to stab enemies in the back, which instantly kills them.

Valve has stressed their focus on game balance when considering new improvements to the character classes. Every class has its own strengths and weaknesses which leads to reliance on other classes in order to be efficient. This forces gameplay into more strategic thinking and an increased utilization of teamwork than would be found if one class had inherent superior advantages. Each of the classes in the three categories have shared strengths and weaknesses, while each individual class also has its own advantages.

Development

Origins

Team Fortress originally began life as a free mod for Quake. Development on Team Fortress 2 switched to the GoldSrc engine in 1998 after the development team Team Fortress Softwareonsisting of Robin Walker and John Cookere first contracted and finally outright employed by Valve Corporation. At the point of Team Fortress Software's acquisition production moved up a notch and the game was promoted to a standalone, retail product; to tide fans over, work began on a simple port of the game which was released in 1999 as the free Team Fortress Classic. Notably, Team Fortress Classic was built entirely within the publicly available Half-Life Software Development Kit as an example to the community and industry of its flexibility.

Walker and Cook had been heavily influenced by their three-month contractual stint at Valve, and now they were working full-time on their design, which was undergoing rapid metamorphosis. Team Fortress 2 was to be a modern war game, with a command hierarchy including a commander with a bird's-eye view of the battlefield, parachute drops over enemy territory, networked voice communication and numerous other innovations.

Early development

The game's visual style changed drastically over its development.

The new design was revealed to the public at E3 1999, where it earned several awards including Best Online Game and Best Action Game. By this time Team Fortress 2 had gained a new subtitle, Brotherhood of Arms, and the results of Walker and Cook working at Valve were becoming clear. Several new and at the time unprecedented technologies on show: Parametric animation seamlessly blended animations for smoother, more life-like movement, and Intel's multi-resolution mesh technology dynamically reduced the detail of on-screen elements as they became more distant to improve performance (a technique made obsolete by decreasing memory costs; today games use a technique known as level of detail, which uses more memory but less processing power). No release date was given at the exposition.

In mid2000, Valve announced that development of Team Fortress 2 had been delayed for a second time. They attributed the delay to development switching to an in-house, proprietary engine that is today known as the Source engine. It was at around this time that all news ran dry and Team Fortress 2 entered six years of silent development, although in 2003 it was hinted that Team Fortress 2 may have been set in the time period between Half-Life and Half-Life 2. During that time, both Walker and Cook worked on various other Valve projectsalker was project lead on Half-Life 2: Episode One and Cook became a Steam developeraising doubts that Team Fortress 2 was really the active project that would be repeatedly described.

Final design

The next significant public development occurred in the run up to Half-Life 2's 2004 release: Valve's Director of Marketing Doug Lombardi claimed that Team Fortress 2 was still in development and that information concerning it would come after Half-Life 2's release. This did not happen; nor was any news released after Lombardi's similar claim during an early interview regarding Half-Life 2: Episode One. Before Episode Two's release Gabe Newell again claimed that news on Team Fortress 2 would be forthcoming, and Team Fortress 2 was re-unveiled a month later at the July 2006 EA Summer Showcase event.

Both teams sport their own art style to help players navigate the levels.

Walker revealed in March 2007 that Valve had quietly built "probably three to four different games" before settling on their final design. Due to the game's lengthy development cycle it was often mentioned alongside Duke Nukem Forever, another long-anticipated game that had seen many years of protracted development and engine changes. The beta release of the game featured six multiplayer maps, of which three contain optional commentary by the developers on the game design, level design and character design, and provide more information on the history behind the development.

Team Fortress 2 does not attempt the realistic graphical approach used in other Valve games on the Source engine such as Half-Life 2, Day of Defeat: Source and Counter-Strike: Source. Rather, it uses a more stylized, cartoon-like approach "heavily influenced by early 20th century commercial illustrations." The effect is achieved using a special Valve in-house rendering and lighting technique making extensive use of Phong shading. The development commentary in the game suggests that part of the reason for the cartoonish style was the difficulty in explaining the maps and characters in realistic terms. The removal of an emphasis on realistic settings allows these explanations to be sidestepped. The game debuted with the Source engine's new dynamic lighting, shadowing and soft particle technologies, among many other unannounced features, alongside Half-Life 2: Episode Two. Team Fortress 2 was also the first game to implement the Source engine's new Facial Animation 3 features.

The art style for the game was inspired by J. C. Leyendecker, as well as Dean Cornwell and Norman Rockwell. Their distinctive styles of strong silhouettes and shading to draw attention to specific details were adapted in order to make the models distinct, with a focus on making the characters' team, class and current weapon easily identifiable. Silhouettes and animation are used to make the class of a character apparent even at range, and a color scheme that draws attention to the chest area brings focus to the selected weapon.
The map design has a strong evil genius theme with archetypical spy fortresses, concealed within inconspicuous buildings such as industrial warehouses and farms to give plausibility to their close proximities. The bases hide exaggerated super weapons such as laser cannons, nuclear warheads, and missile launch facilities, taking the role of objectives. Between the bases there is a neutral space. The maps have little visual clutter and stylized, almost impressionistic modeling, to allow enemies to be spotted more easily. The impressionistic design approach also affects textures, which are based on photos that are filtered and improved by hand, giving them a tactile quality and giving Team Fortress 2 its distinct look. The bases are designed to let players immediately know where they are. RED bases use warm colors, natural materials and angular shapes, while BLU bases use cool colors, industrial materials and orthogonal shapes.

Release and ongoing development

During the July 2006 Electronic Arts press conference, Valve revealed that Team Fortress 2 would ship as the multiplayer component of The Orange Box. A conference trailer showcasing all nine of the classes demonstrated for the first time the game's whimsical new visual style. Managing director of Valve Gabe Newell said that the company's goal was to create "the best looking and best-playing class-based multiplayer game". A beta release of the entire game was made on Steam on September 17, 2007 for customers who had pre-purchased The Orange Box, who had activated their Black Box coupon, which was included with the ATI HD 2900XT Graphics cards, and for members of the Valve Cyber Caf Program. The beta continued until the game's final release.

The game was released on October 10, 2007 both as a standalone product via Steam and at retail stores as part of The Orange Box compilation pack, priced at each gaming platform's recommended retail price. The Orange Box also contains Half-Life 2, Half-Life 2: Episode One, Half-Life 2: Episode Two and Portal. Valve offered The Orange Box at a ten percent discount for those who pre-purchased it via Steam before the October 10, release, as well as the opportunity to participate in the beta test.

Since the release of Team Fortress 2, Valve has continually released free updates and patches through Steam. In addition, the game is also being expanded by fans with the tools used by Valve to create the game. Valve has included some of the most popular community-created levels in the official updates. A current series of updates sees the classes gaining alternate weapons with different abilities, while putting in certain drawbacks to each unlockable weapon to maintain balance. The Medic, Pyro, Heavy, Scout, Sniper, Spy, "Classless", "Hallowe'en", Demoman and Soldier updates have been completed. Eventually, all classes will be updated. To hasten obtaining these unlockable weapons and cosmetic hats, a minority of players began using third party programs that idle the player's client on a server whilst external to the game. In response, Valve removed any items gained using these programs, and awarded those who did not use these programs with a free hat. Valve has a lso occasionally released new game types as part of their updates, the most recent being King of the Hill, released in an August 13 2009 update. Valve has created a blog to keep players up to date with the ongoing developments in Team Fortress 2.

A new update called WAR came out December 17, 2009 for the Soldier and Demoman. Based around a supposed war between Soldier and Demoman classes fighting over new weapons, it included a major overhaul of the inventory system to allow crafting of weapons and hats. On the day of the release it was revealed that the Soldier had killed more Demomen, and the gunboats, the secret item, was given to the Soldier. They are boots which drastically reduce damage from rocket jumping and occupy the second weapon slot. This update also introduced a beta version of Team Fortress 2 bots, based on AI systems in the Left 4 Dead series and initially only supporting the King of the Hill game mode.

Development of the new content has been confirmed for the Xbox 360, while development for the PlayStation 3 was deemed "uncertain" by Valve. However, the PlayStation 3 version of Team Fortress 2 received an update that repaired some of the issues found within the game, ranging from graphical issues to online connectivity problems; this update was included in a patch that also repaired issues found in the other games within The Orange Box. The updates released on PC and planned for later release on Xbox 360 include new official maps and game modes, as well as tweaks to classes and new weapons that can be unlocked through the game's achievement system. The developers attempted to negotiate with Xbox 360 developer Microsoft to keep the Xbox 360 releases of these updates free, but Microsoft refused and Valve announced that they would release bundles of several updates together to justify the price.

Marketing

The Scout talks about himself in his entry into the "Meet the Team" series.

To promote the game, Valve has released an ongoing video advertisement series entitled "Meet the Team". Constructed using the game engine and slightly more detailed character models, the series consists of short videos on individual characters, displaying their personalities and tactics. The videos are usually interspersed with clips of the character in combat in the game. The first installment, "Meet the Heavy", was released as part of the game's initial advertising in May 2007 and depicted an interview with the gun-obsessed Russian. "Meet the Soldier" was released in August 2007, showing the Soldier giving a misinformed lecture on Sun Tzu to a collection of severed heads. The Engineer was covered during the game's public beta testing in September 2007, giving a calm discussion about his sentry guns by a truck filled with stolen enemy intelligence, while the guns kill enemies attempting to attack him as he played a guitar by a small campfire. The Demoman was the first class to be covered after the game's official release in October 2007, conducting an interview where he bemoans the fact that he is a "black Scottish cyclops", noting that as such he is quite rare. Prior to the release of the update of the Medic class in April 2008, "Meet the Scout" was released, in which the Scout struggles with an enemy Heavy for possession of a sandwich while he brags about how amazing he thinks he is. In June 2008, "Meet the Sniper" was released to promote the major update for the Pyro class. In the video, the Sniper talks about his life as a professional assassin and argues with his father over the phone on his choice of career. With the Heavy update in August 2008, another video was released, this time for a health-regenerating 'sandvich' addition to the Heavy's arsenal, featuring a Heavy's battle with a Soldier and a Scout to get to a sandwich in a fridge from the point of view of the refrigerator. The next video, "Meet the Spy", was leaked onto YouTube in May 2009 during the marketing period for updates to both the Sniper and Spy classes, and revolves around the invasion of the BLU Team base by the RED Spy. In the development blog for Team Fortress 2, Robin Walker later joked that the leak was intentional. Valve has also held weekends of free play for Team Fortress 2.

The "Meet the Team" videos are based on the audition scripts used for the voice actors for each of the classes; the "Meet the Heavy" scripts is nearly word-for-word a copy of the Heavy's script. More recent videos, such as "Meet the Sniper", contain more original material. The videos have been used by Valve to help improve the technology for the game, specifically improving the facial animations, as well as a source of new gameplay elements, such as the Heavy's "Sandvich" or the Sniper's "Jarate".

Reception

Reception

Aggregate scores

Aggregator

Score

GameRankings

92% (based on 14 reviews)

Metacritic

92% (based on 16 reviews)

Review scores

Publication

Score

1UP.com

A

Eurogamer

9/10

GameSpot

8.5/10

GameSpy

IGN

8.9/10

PC Gamer UK

94%

GameDaily

9/10

Awards

IGN's Best of 2007 Awards:

Best Artistic Design

2007 1UP.com Editorial Awards:

Best Multiplayer Experience

Best Artistic Direction

GameSpy's 2007 Game of the Year Awards:

Best Multiplayer Game of the Year

Most Unique Art Style

See also: Critical reception of The Orange Box

Upon release, Team Fortress 2 received universal critical acclaim, with an overall score of 92 percent on both Metacritic and GameRankings. Many reviewers praised the cartoon graphics approach and the resulting light-hearted gameplay, and the use of distinct personalities and appearances for the classes impressed a number of critics, with PC Gamer UK stating that "until now multiplayer games just haven't had it." Similarly, the game modes were received well, GamePro described the settings as focusing "on just simple fun", while several reviewers praised Valve for the map "Hydro" and its attempts to create a game mode with variety in each map. Additional praise was bestowed on the game's level design, game balance and teamwork promotion. Team Fortress 2 has received several awards individually for its multiplayer gameplay and its graphical style, as well as having received a number of "game of the year" awards as part of The Orange Box.

Although Team Fortress 2 was well received, Team Fortress 2's removal of class-specific grenades, a feature of previous Team Fortress incarnations, was controversial amongst reviewers. IGN expressed some disappointment over this, while conversely PC Gamer UK stated "grenades have been removed entirely thank God". Some further criticism came over a variety of issues, such as the lack of extra content such as bots (although Valve have since added bots in an update), problems of players finding their way around maps due to the lack of a minimap, and some mild criticism over the Medic class being too passive and repetitive in its nature. The Medic class has since been re-tooled by Valve, giving him new unlockable weapons and abilities.

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^ a b "Team Fortress 2 Reviews". GameRankings. http://www.gamerankings.com/htmlpages2/437678.asp?q=Team Fortress 2. Retrieved 2008-09-01.

^ a b "Team Fortress 2 (PC: 2007): Reviews". Metacritic. http://www.metacritic.com/games/platforms/pc/teamfortress2. Retrieved 2008-09-01.

^ Elliot, Shawn (2007-10-10). "Team Fortress 2 PC Review". 1UP.com. http://www.1up.com/do/reviewPage?cId=3163581. Retrieved 2008-05-02.

^ Bradwell, Tom (2007-10-10). "Team Fortress 2 Review". Eurogamer. http://www.eurogamer.net/article.php?article_id=83375. Retrieved 2008-05-02.

^ Watters, Chris (2008-05-03). "Team Fortress 2 for PC review". GameSpot. http://www.gamespot.com/pc/action/teamfortress2boa/review.html?om_act=convert&om_clk=tabs&tag=tabs;reviews. Retrieved 2008-05-06.

^ Accardo, Sal (2007-10-10). "Team Fortress 2 Review". GameSpy. http://pc.gamespy.com/pc/team-fortress-2/826482p1.html. Retrieved 2008-05-02.

^ Burt, Andy (2007-10-10). "The Orange Box Review". GamePro. http://www.gamepro.com/microsoft/xbox360/games/reviews/139449.shtml. Retrieved 2008-05-02.

^ "GameSpy's Game of the Year 2007: Team Fortress 2". GameSpy. http://goty.gamespy.com/2007/multiplayer/10.html. Retrieved 2007-12-22.

^ "2007 1UP Network Editorial Awards". 1UP.com. http://www.1up.com/do/feature?cId=3165432. Retrieved 2008-02-18.

^ "GameSpy Game of the Year 2007: Multiplayer". GameSpy. http://goty.gamespy.com/2007/multiplayer/11.html. Retrieved 2008-04-06.

^ "GameSpy's Game of the Year 2007: Special Awards". GameSpy. http://goty.gamespy.com/2007/special/29.html. Retrieved 2008-04-06.

^ "IGN Best of 2007: PC Best Artistic Design". IGN. http://bestof.ign.com/2007/pc/12.html. Retrieved 2008-02-18.

^ "11th Annual Interactive Achievement Awards". AIAS. Archived from the original on 2008-03-19. http://web.archive.org/web/20080319003758/http://www.interactive.org/awards.php?winners&year=2008. Retrieved 2008-04-24.

^ "Spike TV Announces 2007 'Video Game Awards' Winners". PR Newswire. 2007-12-08. http://www.prnewswire.com/cgi-bin/stories.pl?ACCT=104&STORY;=/www/story/12-08-2007/0004719089&EDATE;. Retrieved 2008-05-01.

^ Booth, Mike (2009-12-21). "Erectin a dispenser". Valve Corporation. http://www.teamfortress.com/post.php?id=3279. Retrieved 22 January 2010.

External links

Team Fortress 2 official site

The Team Fortress 2 page at the official site of The Orange Box

Valve Corporation official site

vde

Video games developed by Valve Corporation

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Half-Life 2(Episode One Episode Two)

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Day of Defeat Day of Defeat: Source

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Half-Life 2 Half-Life 2: Deathmatch Half-Life Deathmatch: Source Half-Life: Source Half-Life 2: Lost Coast Half-Life 2: Episode One Half-Life 2: Episode Two Half-Life 2: Episode Three

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Monday, March 26, 2012

Watch Rugby 6 Nations France Vs Ireland February 13th Online

The dust will soon settle on the previous matches held. But now on the 13th of February when for the Six Nations series France will take on Ireland. The biggest occurrence for this season is that Ireland will open the game at the new Aviva Stadium on the past site of Lansdowne Road. The completion of the Aviva ended as the IRFU's understanding with the Gaelic Athletic Association that permitted the rugby team to use the GAA's venue of Croke Park for the rugby internationals. In November of 2010 Ireland played their first Tests at the Aviva. Let us wait and see what happens on the second week of this month. Well then get to the website WatchRugbyOnline.net

There are a lot of firsts seen. It is for the first time in its history that the tournament will open on a Friday night competition. Then also all the teams for the first time have retained the same head coach as last time. This has in fact not happened ever. By the time the 13th arrives a whole lot of matches would have been under way. All teams enjoying their stint against each other. So then do remember to log on to this amazing website WatchRugbyOnline.net to watch rugby 6 nations France vs Ireland February 13th online

The Ireland Rugby Union Team symbolizes both Republic of Ireland and Northern Ireland in rugby union. The team participates once a year in the Six Nations Championship. Eight former players from Ireland have warranted bringing on into the International Rugby Hall of Fame, with four of them also having earned initiation into the IRB Hall of Fame. Brian O'Driscoll, who is the outside centre and the present captain. He has the distinction of being an all-time leader in both endeavors and form and is regarded as one of the finest rugby players in the world. He in March 2009, has guided Ireland to their second Grand Slam. Ireland's utmost position ever was reached in the year 2003 and 2006 when they reaches third in the IRB World Rankings. As of 29th November 2010, they are in fifth position, after their subsequent win over Argentina in the 2010. Will they be able to improve their position? Any guess? Well log on to WatchRugbyOnline.net to watch rugby 6 nations France vs Irelan d February 13th online to get all the results.

The journey for Ireland for the 2011 Six Nations started against Italy in Rome. This is where O'Gara delivered a goal to seal the positive win against Rome with securing thirteen goals. These games are held year after year during the months of February and March. This also happens to be the only yearly game Ireland participates. Let us hope that their game reaps fruit this 13th of February. To watch rugby 6 nations France vs Ireland February 13th online log on to WatchRugbyOnline.net and get to see all the matches too.

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Sunday, March 25, 2012

A Short History Of Football

Football also known as American Football is a sport played between two teams competing for territory on a football field using a ball and set play. The objective of the game is getting the ball to the opposing team's goal line by either scoring a running touchdown or by kicking the ball over the post and between the uprights of the goal. It is not like soccer which has a goal keeper; instead it is more similar to Rugby and Australian Rules football.

Rugby which was the predecessor of Football was invented in England during 1860s. Its forerunners are similar to soccer and dates back to the middle ages when groups of rival villages competed to score a goal against each other.

In England during the 1860s, some schools, universities and clubs got together to form a set of rules allowing different teams from different schools and districts to play with each other. The published rules were the predecessor of modern soccer. However, every teams did not accep t them and chose make their own code known as rugby.

The rules of football date back to the English parent games. American Football is also native to North America and old versions were played in the early 1800s in Princeton. The game was called Ballown' and it eventually became known as football but the rules kept on changing.
A similar form of game was played at Harvard University which was greatly enjoyed by senior students. The game was called Bloody Monday' as it was played on first Monday of the academic year.

When the rules of rugby and soccer were agreed on in England, the US entered a new period of prosperity brought about by the end of the civil war. Princeton and Rutgers created their own rules and played the very first intercollegiate game of football on the 6th November 1869.

When the intercollegiate games were admired, the representatives from Princeton, Rutgers, Columbia and Yale met to formulate a set of rules to be used for future intercollegiate games. They established the Intercollegiate Football Association and adopted many of the rules of rugby.

Football in the Americas was very much similar to rugby had its dissenters. One was Walter Camp of Yale who wanted a shorter playing field and fewer players.

American style football b ecame more popular with Americans than the older rugby styled game. Colleges in the US soon adopted Camps new rules and established American Football as the leading football code.

During the 1890s, many colleges banned the game for being very rough with serious injuries. Later President Roosevelt called on the National Collegiate Athletic Association (NCAA), successor to IFA, to eliminate brutality from the game. Changes were made which were so successful to American Football that non college teams based around community athletic clubs formed and began to compete against each other.

Professional football and the NFL started to dominate with increasing viewers by the 1950s. A rival association called the American Football League (AFL) started in areas not already serviced by NFL teams and quickly competed for the best players, viewers and network broadcasting contracts numbers, and network broadcasting contracts. In 1970, NFL and AFL were merged and exp ressed as an important moment in the history of American Football. A stronger league also emerged and created the Super Bowl as its defining championship game.


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Saturday, March 24, 2012

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Friday, March 23, 2012

Watch Rugby 6 Nations Italy Vs England February 12th Online

Listen, I don't care what the naysayers are, er, saying. Your need to watch rugby 6 nations Italy vs England February 12th online at WatchRugbyOnline.net is a natural and perfectly justifiable extension of your desire for world peace. And do not allow anyone to tell you otherwise. In fact, should anyone intimate that your desire to be in Twickenham, virtually, is somehow against the laws of Man and Nature, simply curl your lip disdainfully, and walk away. Anyone one who suggests otherwise is simply not worth your time. Should, when you declare that you wish to watch rugby 6 nations Italy vs England February 12th online, anyone do more than suggest, that is to say, should anyone try to impose his or her ill informed, wholly irrational, contrariness upon you, shine them on, just go ahead and watch rugby 6 nations Italy vs England February 12th online.

Because, as you and I know, rugby is, and has been since its inception, a substitute for war. And, it requires no great leap of intellect to see why. Which is why I'm not going to bother laying out the arguments here and now.

Here and now I am dedicated to augmenting your decision to watch rugby 6 nations Italy vs England February 12th online. Although, in the interests of full disclosure, it should be noted that the methodology for augmenting a decision to watch 6 nations of Europe battling for the Rugby Championship has not been ratified by the Decision Augmenting Board. Naetheless, I shall try. Get it? Try, Rugby, Score points? Okay, perhaps that was a bit strained. But then straining is what it is all about, isn't it? Not that there will be any when you watch rugby 6 nations Italy vs England February 12th online at WatchRugbyOnline.net. I mean, that is simplicity itself. Logon, register, and just like that, with no straining you, no matter where you are in the world, will be able to watch not only Italy take on England in this episode of the round robin tournament, but also upcoming Rugby Games Online.

No, the straining I was referring to is not in the process of being able to watch this tournament online. The straining, that is to say, the strains imposed, by which I mean...Truth time I don't quite remember where I was going with that thought. One too many loose rucks, I guess. Best if we start again with your decision to watch rugby 6 nations Italy vs England February 12th online and why it was a good and worthy decision.

Actually, now that I come to pick any particular reason for that decision to enjoy this annual Rugby Happening, I find myself at a loss. There are so many of them that to pick one or two out seems as though I am minimizing the importance of the ones not mentioned. And that doesn't seem fair. And fairness is what rugby is all about. You know that. That is why you are going to watch rugby 6 nations Italy vs England February 12th online at WatchRugbyOnline.net

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Thursday, March 22, 2012

How to Buy 2011 Rugby World Cup Tickets?

For the upcoming 2011 Rugby World Cup, Springboks flanker Schalk Burger is facing severe fitness problems. During the Stormers' Super Rugby Semi-final loss to the Crusaders, his thumb has been injured.

During 29-10 loss at the Newlands, Burger has been forced out because of broken and dislocated thumb. He will not be able to play upto six weeks and would not participate in the opening Tri-Nations of South Africa against Australia.

Stormers injury has been confirmed and waiting for the assessments of his scans. The remaining Springboks squad will undergo medical assessments as well as training in Cape town. Vice Captain of Stormers, Jean de Villiers also said that Burger's exit was a big blow for them. De Villiers also said, "It is a disruption, but injuries are part of the game and we need to adapt to that. He is a massive player to lose in a game like this, but that is rugby."

On 9th July, for the upcoming Tri-Nations series, South Africa's squad will be named for the first two tests.

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Wednesday, March 21, 2012

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Tuesday, March 20, 2012

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Monday, March 19, 2012

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Saturday, March 17, 2012

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